What is content?

To a computer, content is at once its conditio sine qua non and a complete non-entity. Nothing could be stored if it weren't for human input and output. But by the same token, the computer doesn't care what is being stored or why it is being retrieved. It cares a lot how things are retrieved … Continue reading What is content?

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Does Assembler Math have a history? Part 2

Following up on two weeks ago, we've now established that the math behind assembly can have a history in two ways: either in the elements to be assembled, or in the operations when going about doing so. Today we'll take a look at the second of these two: the operations going into assembly. You'll probably … Continue reading Does Assembler Math have a history? Part 2

Does assembler math have a history? Part 1

At first glance, that seems to be a silly question to even ask. How can math have a history? Sure, discovering math can have a history - there were times when Pi was less defined than it is now, for instance, or when infinitesimal calculus hadn't been discovered yet. But is not the emphasis on … Continue reading Does assembler math have a history? Part 1